Long camera is long |
General Impressions
You probably don't want this camera for general cinematography; the sensor is noisy enough that you will be spending a ton of time fighting the camera. For example, a simple interior shot of MITERS proved to be too much for the sensor, and MITERS is not exactly a high dynamic range scene. This is further compounded by the fact that the noise is heavily patterned; some rows are noisier than the others (not to be confused with FPN!), which is a lot more distracting that having white noise distributed over the image. And forget about available light shooting, the only ISO you get is 320 (500 and 800 are a joke, the sensor has little enough DR even with no gain applied). Folks can go on about 'great color science' and 'ready to edit codec' all they want, but it is hard to justify a $5K camera with barely 10 stops of dynamic range when the Ursa Mini 4.6K falls in the same price class and is so much better at everything.
The handling...is adequate. The fact that the menus don't show up on the monitoring outputs really puts a damper on operation, as the operator cannot see the settings while the camera is rigged up and shoulder mounted. Even on a tripod, using the click wheel to scroll through 30 menu entries is unpleasant, especially when you can only see one row of the menu at a time (come on AJA, give us a firmware update that fixes this!). Thankfully, operation is very slick when the camera is tethered through an Ethernet cable and operated through the browser interface - the embedded website is intuitive and, more importantly, doesn't seem to exhibit the inconsistent hangups and crashes that plague a ton of my other Ethernet controlled gadgets.
The real strength of this camera, in my opinion, is as a specialized, tethered camera. 4K120 raw is rather state of the art; no other "consumer" camera on the market can do this (RED and Kinefinity can do high framerate wavelet-compressed recording though). As for capturing the HFR output...
Raw Recording
...I'm not sure how I feel about quadruple SDI based output. On the one hand, SDI capture cards are readily available and well-standardized, and I would certainly take four BNC's over one CameraLink cable any day. On the other hand, multi-tap SDI capture is a mess right now (not all cards support combining their inputs out of the box), and RAW transport over SDI is basically a scam, with recorder vendors charging hundreds of dollars for the software licenses to enable RAW recording for each supported camera model.
Image from AJA's site |
The officially recommended hardware to capture 120 FPS raw is absurd: start with an HP Z820 and a pair of LSI 9721, each equipped with four Intel S3700 or six (!) Intel S3500 drives in RAID 0, then stripe the two RAID 0 volumes together (!!) in Windows to create one large virtual drive. Come on guys, even when the release notes were last updated (2015), NVMe drives and 3D NAND were a thing. I also don't understand the suggestion to use enterprise drives; clearly, if you are running octuple RAID 0 across two RAID cards, you've given up any hope for reliability. A single OCZ RD400 or 960 Pro (512GB or higher) can handle the throughput (even when the drive is nearly full), and a pair in RAID 0 should more than do it. Or, if you feel bleeding edge, a single Optane drive should be able to do it with unbelievable consistency.
For the sake of size, my recording box uses a i3-7100 and a single 512GB RD400 drive; the rather low-performance CPU seems to be OK for Capture Room (which uses a whole core to debayer the preview but otherwise doesn't consume much CPU power). 512GB was chosen as the minimum size needed to achieve the requisite worst-case write speeds, but offers an incredibly mediocre six minutes of recording at 120 FPS. It is important to note that Skylake/Z170 is the oldest "small" platform where the chipset PCIe ports are PCIe 3.0 - anything older and you risk degrading the recording drive's performance.
Capture Room
AJA Capture Room is...very good. This was unexpected, as I am used to very expensive scientific hardware shipping with LabView or Java based garbage that makes your computer feel like its from 1999. At least on Windows, the UI doesn't feel as native as I'd like it to be, and sorting out the dozens of configuration options for the Kona4 requires reading a PDF manual, but I haven't had a crash, and more importantly, it can extract the full performance of the SSD. A lesser program would require 2x overhead to be able to run properly, but clearly someone at AJA actually cared about performance.
Image Quality
(or lack thereof)
Cinema DNG processed to taste in Capture One |
The other problem is Resolve doesn't process the RAW's nearly as well as C1 does, as it uses fast GPU implementations of pretty basic algorithms. For example, the only sharpening available is a simple unsharp mask; there is no attempt to intelligently detect structure in the image, resulting in sharpening being unusable in the presence of noise. Is the solution to output JPG's from Capture One into Premiere Pro? Probably not; having a program which natively handles raw video is amazing, and so much less clunky than a cobbled together stack of software.
Addendum: a bug appears!
Upon further inspection of the footage, it appears that 120p footage is only recorded as 60p by capture room. AJA insists it is because the computer isn't fast enough, but I think it is due to a bug in Capture Room - among other things, setting the buffer to 4K60p in AJA Control Panel instead of 2K60p results in the correct data rate, but Capture Room segfaults at exit and the resulting files are not usable.
No comments:
Post a Comment